

The changes can be saved and loaded in order to allow admins to create different map versions for different scenarios. This system can be used to add different entities (such as weapon spawn and medpacks) as well as to remove them. Shaders can be remapped, and can be used by mappers to change maps in real-time. In-Character news channels have been added, allowing players to read up on the latest galactic happenings while roleplaying.Ĭredits can be created by admins, transferred between players, as well as 'spent' (deleted form a players account) to allow full rolaplaying freedom. Ammo management is now a big part of being a mercenary, as all ammo is saved in real time, and will have to be bought from a seller, increasing immersion.Īllows to add, edit, remove and list entities in a map. Mercenaries have a lot of upgrades available, as well as a slightly different playstyle. Out-of-character chat is now included, automatically adding "(())" around the message, as well as turning it red. Now, /say is distance based, and will disappear if the player is too far away form the person using it. No more chat flooding when two roleplays happen in different parts of the same map. Alternatively, there are 55 common animations that have been given a name (such as sit, sit2 etc.) Two new saber stances have been made available.Ī complete emote system, with access to every single animation JKA has to offer is present, those can be used by using the animation IDs.

Use /roll to access it.Ī god mode has been added, with any player being able to use it, such that those who prefer to roleplay their duels and gun fights, can do so without dying every 10 seconds.Ī custom HUD has been added, complete with immersive saber stance names.

It supports any number of faces, including upwards of 100. It is broadcast to the server, so that there's no question about lying about your roll. The same account can own multiple characters.Īn ingame dice has been added, should roleplay require it. Admin permissions are account wide, while abilities, skills and credits are character wide. They can request their skills and marc abilities to be upgraded by an admin with the correct permission. Players can be assigned levels and money based on the current roleplay. It includes all of the required features that any roleplaying community wants, including dice rolls, a fully fledged credit system, an account system, an admin system and much more!

This is a mod focused on the roleplaying community.
